Wednesday, April 30, 2014

Game Creation Notes Part 2

So I finally started working on maps for the game and drew up a dungeon using Roll20 and here are some things that I learned.

First off Roll20 is a great virtual tabletop system, if you haven't checked it out then go take a look.

That being said I learned that it doesn't have an erase tool which would be useful in map creation especially when creating "hand drawn" maps. I had gotten pretty close to finishing off my map and as I laid the background of some nice hewn stone for the floor I learned that all those extra lines I created during the process were not going to be hidden. I messed with it for an hour trying desperately to save the map I worked so hard on, but it was a loss due to this. So I deleted the map, cried for a minute then began working on it again with a much modified way of thinking. It took a lot less time to create the second time and I am very happy with the results.

I also learned how to use the "fog of war" setting, real simple and allows you to reveal the map as characters delve deeper into it. This will be getting a lot of use in the game.

In creating the dungeon and placing objects I was telling myself the story in my head of who sleeps here, what the doors were made of, motivations and so on. So in creating the dungeon first I actually was able to flesh out an entire storyline and NPC list. Not sure how others do it but this seemed a very natural workflow for me and I plan to use it in the building of the town map as well.

This is all pretty exciting to me, seeing my world gradually come to life and having a plan to communicate that world to the players in a way that should make it an immersive experience...at least that is what I am hoping for.

Tonight I plan on creating a sewer system and if time is on my side maybe start on the town a bit as well.

Thanks for reading, feel free to post comments or personal experiences below.
~John~

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